It is linked to another, permanent, circle. Divination and Enchantment spells include several defensive, utility, or buff choices that a wide range of clerics can use. A teleport spell like Misty Step can make them far more mobile. So to cast the spell you create a circle. The class lacks many maneuverability options. You need not use the circle to teleport when you cast the spell in this way. You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You can commit a new sigil sequence to memory after studying it for 1 minute. Teleport Spell Details Detect Magic Aura When you view a magic item while the Detect Magic spell is active, youll see certain auras based on the schools of magic at work in the item. You can learn additional sigil sequences during your adventures. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Material Plane, determined by the GM. The DM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. Each such circle includes a unique sigil sequence-a string of magical runes arranged in a particular pattern. Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied. Teleporting a creature that is not willing to be teleported is not possible. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Teleporting a single object is possible, but it must fit within a 10-foot square. Teleport Conjuration ( Teleportation) This spell instantly transports you to a designated destination, which may be as distant as 100 miles per caster level. bare bonesĪs you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. The function of the teleportation isnt important to me.
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